Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts

Monday, 30 July 2018

Modelling Showreel - 2018

My Modelling Showreel - 2018
Mi Showreel de Modelado - 2018.



Watch on YouTube here.
Watch on Vimeo here.





Sunday, 1 July 2018

Batman Helmet 001

Second attempt to model the helmet from the BatmanvSuperman movie. The first step of the process: modelling the helmet in Maya. It's the time now to take it to Pepakura.

Modelling was finished using Maya, using all possible reference from the original helmet and other fam made models.



Front:

Top:

Side:



Sunday, 18 January 2015

Animation Showreel - 2015


My Animation Showreel - 2015.
Mi Showreel de Animación - 2015.


Watch on YouTube here.
Watch on Vimeo here.





Wednesday, 14 January 2015

Gnome 009

Final Gnome turntable:
Tornameza final del gnomo:



Tuesday, 13 January 2015

Gnome 008

Gnome modelling Day 6:
Modelado del gnomo Día 6:





Sunday, 11 January 2015

Gnome 007

Gnome modelling Day 5:
Modelado del gnomo Día 5:





Thursday, 8 January 2015

Gnome 006

Gnome modelling Day 4:
Modelado del gnomo Día 4:





Wednesday, 7 January 2015

Gnome 005

Gnome modelling Day 3:
Modelado del gnomo Día 3:





Sunday, 4 January 2015

Gnome 004

Gnome modelling Day 2:
Modelado del gnomo Día 2:





Saturday, 3 January 2015

Gnome 003

Gnome modelling Day 1:
Modelado del gnomo Día 1:




Friday, 19 April 2013

Batmobile 003

Esto va un poco lento, pero las formas basicasestan acabadas.
This is going very slow, but at least the basic shapes are finished.


Frente.
Front.


Parte posterior.
Rear.




Thursday, 18 April 2013

Batmobile 002

La parte posterior.
The rear.





Wednesday, 17 April 2013

Batmobile 001

A modelar el Batimobil.
Let's model the Batmobile.

Este es el modelo que usaré de referencia:
This is the reference for the model:

La parte frontal.
Front part.




Monday, 6 August 2012

La Hormiga 012

Los controles FK casi acabados.
The IK controls almost finished.




Friday, 3 August 2012

La Hormiga 011

Acabados los controles IK para los brazos y el interruptor para pasar de IK a FK.
Arm IK controls are finished and the switch between IK and FK too.




Thursday, 2 August 2012

La Hormiga 010

El rig para el cuerpo, incluye controles para el pecho, espalda, abdominales, centro de gravedad, cadera y cola.
The body rig, it includes controls for the chest, back, abs, center of gravity, hips and tail.





Wednesday, 1 August 2012

La Hormiga 009

Acabando el rig de las piernas: Control reverso del pie (Reverse foot control) y las curvas de control del pie.
Finishing the legs rig: Reverse foot control and foot control curves.


Y los controles de la rodilla.
And the knee controls.
 



Tuesday, 31 July 2012

La Hormiga 008

Comenzando con el rig para la pierna.
Getting started with the rig for the leg.





Monday, 30 July 2012

La Hormiga 007

El modelo final de los ojos.
The eye's final model.

Los párpados:
The eyelids:


La esfera ocular:
The eyeballs:

La cabeza terminada:
The finalised head:
 



Sunday, 29 July 2012

La Hormiga 006

El modelo casi acabado, falta modelar los ojos.
The model almost finished, the eyes still need to be modelled.


Hice varias modificaciones al cuerpo para diferenciarlo de un modelo que encontre en linea que debe haber servido de base para el diseño inicial.
I made several modifications to the body to make it different from an on-line model I found that may be the reference for the initial model.




 
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Javier Villegas Portfolio