Showing posts with label 3dsMax. Show all posts
Showing posts with label 3dsMax. Show all posts

Sunday, 17 December 2017

Centro de Salud Pucyura

A project developed for THIP Consultores (Peru). 'Centro de Salud Pucyura' is a hospital in a small community (Vilcabamba-Cusco), it was built on a low budget as an initiative form the local authority. The client asked to experiment with some NPR, so a series of renders were produced to resemble some hand-drawn media like pencil, watercolour, etc.
This is the result:

Architectural-technical render:







Photorealistic render:








Photorealistic/architectural-technical render:








Pencil/photorealistic render:







Pencil render:







The renders were produced with 3ds Max and were post-processed using Photoshop.

This is the video that was part of the project request:




Saturday, 4 November 2017

PKT-74 Assault Rifle 001

My last model, before I start learning to use Substance is an assault rifle based loosely on the FN FS2000 Tactical Rifle. The model doesn't intend to portrait a fully functional gun, just to be used as a canvas to practice painting textures.

The final model.


The final uvw unwrap.


The FN FS2000 Tactical Rifle.



Saturday, 28 October 2017

Low Poly Crane Truck 010

This is an old project that I decided to revisit again.


I left it after I finished the uvw unwrap, here it is the new unwrapped model ready for texturing. For this process, I not only used 3ds Max tools, but also a plug-in called TexTool.


And this is how the new unwrapping map looks like.


If everything goes according to plan I should texture the crane truck using Substance Painter.

Saturday, 21 October 2017

St Peter's Church UVW Unwrap

Finally!!! The very painful process of UVW unwrap is finished, it's very possible that some more tweaking is going to be needed, but most of the hard work is done.


The UVW map.


Thursday, 12 October 2017

St Peter's Church Model

The final model of St Peters Church, my first attempt to create assets for games and to sell them hopefully.
Next: texturing.


Tuesday, 10 February 2015

Low Poly Crane Truck 009



The final unwrap (with the cable, wheels, seats, etc).
El unwrap final (con el cable, ruedas, asientos etc).




Next: the texturing.
A continuación: el texturizado.

Monday, 9 February 2015

Low Poly Crane Truck 008

Unwrapping of the base of the crane. 
Unwrapping de la base del brazo de la grúa. 



Unwrapping of the main structure of the truck. 
Unwrapping de la estructura principal de la grúa.  



Unwrapping of the hook of the crane. 
Unwrapping del gancho de la grúa.  




 
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Javier Villegas Portfolio